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KJBANJIA

RULES & PRACTICE

How to Play Mastermind

Play Mastermind ↗

Game guide · KJBANJIA

Understand the basics of Mastermind

Read the position before choosing your next action. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Try the rule on the board, then read the next instruction. The computer chooses four positions from six colours; repeated colours are allowed. Keep the goal in mind before your next move.

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition.

A focus for your next round

Keep the goal in view while choosing a move. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position. Start a new round when you are ready to try again.

Understand the aim

Keep the goal in view while choosing a move. Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. The game area remains available above the explanation.

Work through the instructions

  1. The computer chooses four positions from six colours; repeated colours are allowed.
  2. Select a code position and then choose a colour. Fill all four positions.
  3. Check guess records your attempt. Exact means correct colour and position; misplaced means correct colour in another position.
  4. Each secret peg can match only one guess peg. Use the feedback to narrow the next guess.
  5. Find all four exact positions to win. After ten unsuccessful guesses the secret code is revealed.

Making selections and moves

The board gives you the information needed for the next action. Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Start a new round when you are ready to try again.

Learn from a sample situation

The example and rules describe the same game you can play above. For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match.

Keep this in mind

Check the rule below as you play. Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. Try the rule on the board, then read the next instruction.

Answers about the rules and controls

What is the aim of Mastermind?

Deduce a hidden four-colour code within ten guesses, using exact and misplaced feedback. Use the labelled controls for your next action.

For this game, how do the controls work?

Tap one of four positions, then a labelled colour button. Numbers identify colours as well as the swatches. Press Check guess only when all slots are filled. Scores here do not represent cash or prizes.

When I start, can you show an example?

For secret 1,1,2,2 and guess 1,2,1,3, feedback is one exact and two misplaced. The extra 3 has no match. The instructions above use these same rules.

When I start, which mistake should I avoid?

Four misplaced matches do not mean four exact positions. Also, repeated colours must not be counted more times than they appear in the secret. The controls work with mouse or touch.

For this game, what rules and limits are used here?

Four positions, six colours and ten guesses, with repeated colours allowed. This is an independently coded free colour-code puzzle, not an official branded edition. Scores here do not represent cash or prizes.

When I start, how many people can play here?

Solo. This is local browser play, not internet matchmaking. The game is played locally in your browser.

Can the secret repeat a colour?

Yes. Any of the six colours can appear more than once. A new round resets the current game.

When I start, what does misplaced mean?

The guessed colour appears in the secret but not at that position, after exact matches have been accounted for. Keep the current game state in view while applying this rule.

On this page, are colour numbers part of the rules?

They are labels for accessibility; the number and its colour refer to the same peg choice. The game is played locally in your browser.

On this page, can I see the answer?

The answer is shown when you solve the code or use all ten guesses. The worked example offers another way to follow the rule.

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