Game guide · KJBANJIA
Sokoban: rules and examples
Sokoban gives you a focused activity to play in your browser. Push every crate onto a target. Choose a clear next step rather than rushing through the instructions. Identify the playing area and the controls you need. Check the relevant rule before repeating a move.
Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
Bring this focus to a round
Take enough time to read a new position. If a game has a timer, learn its controls first rather than searching for them during the round. Notice the feedback after each input.
What the game asks you to do
Push every crate onto a target. An attractive position is not enough unless the goal is met. Review the board or playing area as it changes.
The steps to play
- Move through empty floor.
- Push one crate into empty space.
- Never pull or push two at once.
- Undo a deadlock and continue.
Getting comfortable with the controls
Arrow keys or direction buttons. On a smaller screen, keep the active part of the board within view. Contact us with the game and device if a control does not respond.
One way to understand the rules
A crate in a non-target corner cannot be recovered by pulling. Your next round may have a different position, so inspect it before acting. Take a moment to compare.
A useful caution
Consider the player’s access behind crates. Compare the situation with the worked example. Read one step at a time and try it on the playing area. Match the instruction to the control you use.
Clarifying the way this game works
Before I begin, what is the goal of Sokoban?
The key detail is this: Push every crate onto a target.
When I return, how do I control Sokoban?
Here is the relevant explanation: Arrow keys or direction buttons.
What example helps explain Sokoban?
Here is the relevant explanation: A crate in a non-target corner cannot be recovered by pulling.
While learning, what should I watch out for in Sokoban?
Consider the player’s access behind crates.
When I return, what format does Sokoban offer?
The key detail is this: Push two crates onto their targets in compact 7×7 rooms. The starting layouts can be solved; an unhelpful push may still trap a crate.
While learning, which play mode does Sokoban use?
For clarity: The mode on this page is Solo. Same-device play uses one screen; this game library does not provide internet matchmaking.
On this playing page, where should I start with Sokoban?
Here is the relevant explanation: Move through empty floor.
For this browser game, do I need an account or a payment for Sokoban?
Keep this in mind: No player account or payment is needed. Game scores are recreational results, not cash prizes.
Before I begin, how can I find Sokoban again?
The key detail is this: Use the Games list or save this game page in your browser bookmarks. The Guide is linked from the playing page.
For a quick reminder, how do I report an issue with Sokoban?
Here is the relevant explanation: Use the contact form and include the game name, browser, device and the actions that led to the issue. Do not send passwords or payment details.